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41. BS gun crews? - in Ships and Modules [original thread]
sorry
- by Andrew Olaffsen - at 2007.11.20 07:07:00
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42. broadsword = new eos? - in Ships and Modules [original thread]
Arent the new ships like this and the marauders mostly PvE anyway?
- by Andrew Olaffsen - at 2007.11.20 06:52:00
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43. BS gun crews? - in Ships and Modules [original thread]
Edited by: Andrew Olaffsen on 20/11/2007 06:48:32 Hear me out now before flamage ensues. I was watching various sci-fi flicks and i thought about something...why cant large ships BC or BS and up have gun crews or automatic gun pods. Yeah yeah ...
- by Andrew Olaffsen - at 2007.11.20 06:41:00
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44. Another "Please don't nerf the carrier" thread - in Ships and Modules [original thread]
I think carriers are meant to fill a specific role in ANY game. In most games, movies, etc. they are used to refuel, repair, and resupply fighters and other small ships in order to keep them in the fight. Look at the NAVY's carriers (yes i know it...
- by Andrew Olaffsen - at 2007.11.20 06:36:00
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45. Jump - Drive Modules for Industrials and Transport Ships ? - in Ships and Modules [original thread]
I lose hualers filled with yummies all the time. Part of the game. There have been a few time when I wished there were jump-industrials...but only cause i cant afford or have the skills to fly a bigger hauler. (other reason is probably cause i jus...
- by Andrew Olaffsen - at 2007.11.19 23:44:00
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46. Industrial Suicide Gank Defense - in Ships and Modules [original thread]
Every once in a while I try to find a gate camp or other nasty spot and fly a T2 expanded mammoth into it full of garbage or dolls or other such FUs just for the fun of it...I think Im retarted....but it makes me giggle
- by Andrew Olaffsen - at 2007.11.19 23:34:00
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47. Another "Please don't nerf the carrier" thread - in Ships and Modules [original thread]
I can neither afford nor do I have the skills to fly a carrier...just thought I'd throw that out there...Im bored too
- by Andrew Olaffsen - at 2007.11.19 23:29:00
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48. pictures and atrwork - in Ships and Modules [original thread]
I downloaded blender last night and played around with it...It will effinetly give me something to do in off time while im in Iraq. I'll look forward to posting stuff later. when i clicked the fanart link i see the little white boxes with the litt...
- by Andrew Olaffsen - at 2007.11.19 15:08:00
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49. MAELSTROM mission perma-run tank - in Ships and Modules [original thread]
I Swap out modules as the mission calls for it. Sometimes i go all arty, or dual 650 ACs. The fit out i posted is for versatility. I have cruise missle skills and a cruise missle implant so i use them to pop the cruisers and artys for the big guys...
- by Andrew Olaffsen - at 2007.11.19 15:05:00
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50. pictures and atrwork - in Ships and Modules [original thread]
money aside whats good? i mean something that i can sit down and really get into and make a ship look game-ready...
- by Andrew Olaffsen - at 2007.11.19 01:32:00
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51. pictures and atrwork - in Ships and Modules [original thread]
Oh and anybody know a good 3d desgin program i can use to actuall bring it from paper to something looking really yummy on screen?
- by Andrew Olaffsen - at 2007.11.19 01:08:00
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52. MAELSTROM mission perma-run tank - in Ships and Modules [original thread]
I solo all level 4s in m mael. Ive had some close calls but only because there were scramers in the pot. 5X 1400mm scouts 3X cruise launcher 1 1x lrg shield booster II 1x boost amp II 1x invul II 2x passive tank ( i swap out and tank for whateve...
- by Andrew Olaffsen - at 2007.11.19 00:48:00
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53. pictures and atrwork - in Ships and Modules [original thread]
This may seem a bit strange...I doodle alot, especially grinding missions. Mostly just drawing ships and designs and whatnot. Is there a place for poeple to post such things?
- by Andrew Olaffsen - at 2007.11.19 00:38:00
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54. cyclone set up discussion - in Ships and Modules [original thread]
I think the cyclone is better to suited to PvE. Ive never had a problem grinding lvl 3's or some low baddie count lvl 4's. In PvP though...I get ouched every time
- by Andrew Olaffsen - at 2007.11.01 17:36:00
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55. NEW SHIPS?!?! - in Ships and Modules [original thread]
I like what they did with the Cane and Mael....why not keep going in that direcetion or is it too hard to design and implement new ships as a whole?
- by Andrew Olaffsen - at 2007.10.24 22:10:00
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56. NEW SHIPS?!?! - in Ships and Modules [original thread]
NO! I was hopeing for entirely new ships...not just the same old same old with different stats. So...even with a new engine and all that jazz...Ill still be flying the same old minmatar garbage heaps like the space-sailboat tempest or phoon.
- by Andrew Olaffsen - at 2007.10.24 21:57:00
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